just curious, why walls explode in such direction? They should, probably, dent inside of the building, and some wall pieces fall down on pavement. Now it looks like walls explode not from rockets, but from bombs inside building
The animations are prebaked. and there were issues with pieces of rubble coming to rest on other sections of the building. this would result in those chunks floating in midair when the piece they were resting on got shot out.
For this reason i had to make sure that all of the geometry ended up on the sidewalk. furthermore if they would go into the building all the geometry that was inside would also be floating in midair when the building collapses.
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For this reason i had to make sure that all of the geometry ended up on the sidewalk. furthermore if they would go into the building all the geometry that was inside would also be floating in midair when the building collapses.