Hey everyone,
So I have recently been working on this batman character, and have got it to an almost complete stage, I was aware of there being various versions of batman models out there but felt like giving it ago regardless. I went for a Frank miller sort of style, so starting out that was my main reference point, including a clay sculpt of frank millers batman by Thiago Provin which i used as reference also.
I also went for a beat up, brawler style batman as the character progressed, here is an image of the character at its current stage after i got it into Cryengine.
I really want to try and push this piece further and get the best out of it i can, any critique is welcome as I'm willing to go back to sculpting or re-texturing etc if necessary, thanks!
Replies
Ok, so awesome start dude! I have a couple of crits which are:
The boots look kind of flat not sure what to suggest...
How the finger bends on the hands looks odd, maybe define the fold of skin and make it more angular.
They Eyes pupils look really small... kind of threw my off but that might be personal opinion rather than something you should change.
As i said, great stuff, keep working at it
If the cape isn't simulated I'd try to see if you can make it two-sided for better rendering. Also I'd tweak the eyes (they look glowing right now) and the belt-buckle which looks a bit too bright.
@ Walklikethis ROOBBBB!! thanks for the crit, i think the same about the boots..didn't really know where to go with them but will work on it, will also look into changing the position of the hands and re texture the eyes.
@ e-freak Cheers man also your spot on with the lighting, definitely need a nice rim light as you said, and yes i plan on simulating the cape, although at this stage the cape is quite rushed so will put more time into that. Also i dont think my specular map is doing much of the model justice, hence the bright belt buckle and the seemingly glowing eyes, so will tweak, thanks
I will work on your feedback, thanks guys
Sweet model man though !
Any crits and comments welcome