Hey everyone.
I am quite green in the world of low-poly yet I have chosen I wanna do a little scene with a character that is gonna be somewhat like dota2 or the like in poly count and texture size.
I hope to get some valuable feedback from you guys here
!..
I gotta deliver this in about 10 days from now and so far I am falling a bit behind imo. but I struggle quite a bit with taking the right design decisions because I am fearing whatever I do it will spoil the low-poly or I am unsure how I am gonna put my cage mesh.
anyways Here is where I am at. I still need to add some stuff around her legs, maybe something for her shoulder for asymmetry, not quite sure what to put there.