I seriously recommend 3dbuzz. Their legacy stuff is laughable now (outdated). But if you're on a tight budget and a green as grass beginner their offerings are pretty cost effective in my opinion. Hate their site's UI reboot though.
Re: zbrushworkshop, they have cool stuff but I'm just out of their pricing schemes.
If everyday was Thanksgiving sales day, I'd definitely patronize these sites more.:)
I don't want to hijack the thread, but I figured since we were asking questions about direction, etc. I would ask a quick q rather than start a new post.
I personally have been trying to get more into drawing/painting and feel I can draw ok-ish when copying, but want to know more about design principles, e.g. how to come up with solid design ideas, good silhouette, costume design, etc. Could anyone link me some good resources? Books/sites, etc? Thanks!
I don't want to hijack the thread, but I figured since we were asking questions about direction, etc. I would ask a quick q rather than start a new post.
I personally have been trying to get more into drawing/painting and feel I can draw ok-ish when copying, but want to know more about design principles, e.g. how to come up with solid design ideas, good silhouette, costume design, etc. Could anyone link me some good resources? Books/sites, etc? Thanks!
I'd like to add on this as I have a similar question because I want to learn how to sketch for myself so I don't have to steal peoples concepts. I'm not looking to make art with my traditional 2d stuff but more so have functionality to draw on top of my 3d models to further develop detail.
Finally, before you spend money...learn all you can from ctrl paint's freebie videos (if you're into 2D). If you can't learn from them you're not gonna learn much from paid content.
Good luck. Practice EVERYDAY. But relax, you'll not really learn all "fundamentals" in a short period of time even if you watch it explained to you in a video or book. You'll need time to absorb and digest.
Finally, before you spend money...learn all you can from ctrl paint's freebie videos (if you're into 2D). If you can't learn from them you're not gonna learn much from paid content.
Good luck. Practice EVERYDAY. But relax, you'll not really learn all "fundamentals" in a short period of time even if you watch it explained to you in a video or book. You'll need time to absorb and digest.
Thanks, definitely not as easy as learning a program but this'll def help shorten my running distance when someone like me has very basic traditional knowledge to begin with.
Anyone know any good drawing courses or what not online? Looking into something for the end of the year / autumn-ish to do after work and such.
Prefferebly something that hammers in the basics in a good way so you can continue learning on your own. I'm looking into gnomons dvds atm but it would be nice with a living person talking aswell.
I individually have been trying to get more into drawing/painting and experience I can sketch ok-ish when duplicating, but want to know more about style concepts.
Replies
https://www.3dmotive.com/
http://www.cgma2dacademy.com/
Re: zbrushworkshop, they have cool stuff but I'm just out of their pricing schemes.
If everyday was Thanksgiving sales day, I'd definitely patronize these sites more.:)
https://www.udacity.com/
I am addicted to these sites
www.animationmentor.com - animation only
www.ianimate.net - animation / rigging
www.animschool.com - animation / rigging / feature quality character modelling
I personally have been trying to get more into drawing/painting and feel I can draw ok-ish when copying, but want to know more about design principles, e.g. how to come up with solid design ideas, good silhouette, costume design, etc. Could anyone link me some good resources? Books/sites, etc? Thanks!
I'd like to add on this as I have a similar question because I want to learn how to sketch for myself so I don't have to steal peoples concepts. I'm not looking to make art with my traditional 2d stuff but more so have functionality to draw on top of my 3d models to further develop detail.
Only thing I can think of that would benefit me is perspective so would this do? http://www.thegnomonworkshop.com/store/product/1014/#.UcGoy_mHt8E
http://www.floobynooby.com/ICG/artvalues.html
http://floobynooby.blogspot.ca/2011/12/tips-on-character-and-costume-design-by.html
Oldie but goodie, from the legendary Arne Niklas Jansson http://androidarts.com/art_tut.htm
http://autodestructdigital.blogspot.ca/ If you've never been to this site don't be scared by the NSFW warning. Dig his archives for art info gold.
Finally, before you spend money...learn all you can from ctrl paint's freebie videos (if you're into 2D). If you can't learn from them you're not gonna learn much from paid content.
Good luck. Practice EVERYDAY. But relax, you'll not really learn all "fundamentals" in a short period of time even if you watch it explained to you in a video or book. You'll need time to absorb and digest.
Thanks, definitely not as easy as learning a program but this'll def help shorten my running distance when someone like me has very basic traditional knowledge to begin with.
Don't be turned off by his cutesy drawings. Checkout his older drawing tutorials. He's currently making his own indie game too.
I consider this guy a mad genius. Watch enough of his videos/ rants you might reach this conclusion too.
Prefferebly something that hammers in the basics in a good way so you can continue learning on your own. I'm looking into gnomons dvds atm but it would be nice with a living person talking aswell.
online tutorial | study abroad program | distance learning courses