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Sci fi soldier (towards realism) wip

Hello there, this is my first thread on this forum and I need feedback. Currently I'm working on a sci fi character. I think I'm done with sculpting.
But I'd love to get some feedback about it. Mainly is it looking cool? Could it work? I'm a self taught and I still can't judje my works from that perspective.

This character should be usable for cinematics. Later I will retopo it but I'm unsure how I should do that: modeling as single mesh or divide in multiple parts?

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