I like most of it, but I find his posture and face to look very derpy. Something about the head placement just does not look right. other than that it looks cool IMO
I like most of it, but I find his posture and face to look very derpy. Something about the head placement just does not look right. other than that it looks cool IMO
Yeah, thanks. I will make somre contrast and i think it will looks better.
That pudge hook is awesome, the only thing I can think of to improve it is just to give it the top-down gradient so it focus more on the the actual hook part.
Dude, look at his other hooks, you will see green, orange, red etc. So no
I don't think that just because some other people made items that break the hero's color palette that everyone should follow and do the same. I'm also not a fan of the blue, and I think adding some more white would really help make it look more natural and improve the ice. I also agree with Nannou, it looks quite flat and thin, even though the masks help a bit, and the thumbnail really could use more work.
Replies
Thank you! I think it will looks better with textures
(Do not pay attention on her boobs, i just had fun on my stream xD )
Finished arms for Alche, already in the workshop. Made it with SLIMEface
Ah, just Unclick Edit button, pewpew, click on it, then unclick again and make second model. Ctrl+n for clean workplace
What do you think about this demon from guys? Need your opinions :-)
Almost finished lina's dress
I've tried to make cracks like motenai did, how it looks? Ok?
and also i think u should reduce the number of cracks on the metal part a bit (and/or make some of them more visible).
greez
Yeah, thanks. I think it will looks better with colors
Hat for sniperino
Weapon for centerino
Weapon for clockwerkerino
Your thoughts?
Don't like the clockwerk sword that much, might be my personal taste.
How did you make those scrennshots? The camera looks like free flight.
Just click this button
Yeah, I have some feelings, that we must to change colors
(hat for furion) Hope you will like it
Laughed way to hard at Earth Spirit watching the red arrow.
Haha, dat view.
And here's the final version. His limits pretty low, so you can see some bugs
Any thumbs up will help to us!
Also, I added some particles on Earthshaker, Furion and Clockwerk.
Working on it with Noblebatterfly
Sculpt and baked model
Concept
Yeah, may be. But it will make weapon more contrast in the game.
Working on it with Noblebatterfly
Sculpt
Model with baked textures
Concept you can find here http://www.polycount.com/forum/showthread.php?t=126841&page=13
Just made one and copypasto them (so much parts in subtool).
Then just dynameshed and finished everything else
And here you can find everything else
Sculpt
First import
Try with colors
Final one
BIG THANKS FOR DonDon, IkeIke, Slimeface and Robo for helping me with colors!
Your votes are welcome
(clickable image)
Here my last projects
Set for Centaur with KAaS
And WIP for Pudge
Not sure i can make this hook less flat
I did my best
Dude, look at his other hooks, you will see green, orange, red etc. So no
I don't think that just because some other people made items that break the hero's color palette that everyone should follow and do the same. I'm also not a fan of the blue, and I think adding some more white would really help make it look more natural and improve the ice. I also agree with Nannou, it looks quite flat and thin, even though the masks help a bit, and the thumbnail really could use more work.
Silencer
Bloodborne AM with Ikeike
Qop with JovaGrof