Hey Guys,
So i finally stop being lazy and final got this model done so that i can comfortably move onto other things i really want to achieve and do.
I really dont want to be that guy that says he loves art and wants to be a game artist, but does nothing...and there is no other way to prove that then to show that i actually do work, by posting stuff up here here it is, the final stuff for this character.
Posed Render (Marmoset)
Other Posed Renders (Marmoset)
Wireframe (Xoliul Shader 2)
I plan for everyone to see alot more of me, as at the moment i dont think i can call myself an artist. So many things i would change if i was to do it again right now but id rather work on others things first to broaden my portfolio
.
Either way let me know what you guys think!
This is posted else where here but its quite an old post so i figured id put this up because no one will see the old one.
Thanks guys
Replies
I can only see the wireframe (wich look great btw)!
It's really hard making appealing children's faces in stylized 3d and you did a great job.
Really if anything i think the only thing letting the piece down if your colour scheme and the material definition. Like the fur looks like porcelain and her shirt looks really strange. I would avoid putting in lighting information like highlights on the peaks in the texture. A normal map is there so that we could stop painting this information in, and it hurts the piece as the lighting is fighting it.
Just tried another one and updated it, hopefully it works
Thanks for checking him out though
Dammit, i thought i was a girl .
Thanks for the feedback too, material definition is something im still learning i guess, its one of the things i have problems with in this pieces too. Okay ill avoid putting highlights into the diffuse next time, im still a pretty huge noob haha.
haha good, its part of a pun i had for this character anyway :P