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Fozdar: Game Art Thread

Starting a thread to document my work in low poly assets and characters.

Critiques and Comments are welcome and encouraged.

I'll start with my current project: a gatling laser from Fallout 3.
I'm referencing the concept by Adam Adamowicz.
oXfGcNR.jpg
Here's the high poly:

w4RCgPa.jpg
QuuhAkl.jpg
IIKBR6H.jpg

And some low poly renders out of marmoset.

xsLZ122.jpg
Pa2COTe.jpg
o9nrJe9.jpg

I've only tackled normal and AO maps at this point. I'll be starting on diffuse textures over the weekend.

Here are my normal and AO maps at 2048x2048

KTLaCGE.jpg

SENbKse.jpg

At this point, the only issue I'm running into on the current maps is some waviness in the textures. This is most noticible on part that are cylindrical or rounded.

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