Recently obtained Zbrush and learning to make hard surfaces and characters. Later going to diverge to environments. Any critiques would be helpful! I will update occasionally with each new model.
The Consumed
Personal comments
- My first "completed" model
To do list
- Try another polypaint
- create an environment for the model
- little more detail (scratches in the armor)
Lol, you're farther along then me, as i don't have a "completed" model. though i'd invite you to look around this site and it's forums to help you along the way. i'll pass this link too, since i'm looking to learn some basic hard surface sculpting as well.
Lol, you're farther along then me, as i don't have a "completed" model. though i'd invite you to look around this site and it's forums to help you along the way. i'll pass this link too, since i'm looking to learn some basic hard surface sculpting as well.
I really think you need to slow down and pay hard attention to everything that you are doing. Especially with the heads. You seem to be modelling with the idea of symbols, not so much what a face actually looks like. Grab some reference and actually pay attention to what is there.
Replies
Thanks for the help. I'll give you this link ( [ame="http://www.youtube.com/watch?v=1KkJ79o3H7M"]Turntable and Hardsurface with Blender/Zbrush - YouTube[/ame] ) in return. Interesting stuff. Going for another model.
Something produced out of love of Jellyfish
For Father's Day, a Harlequin TuskFish
The Little Girl
Tesla X
I really think you need to slow down and pay hard attention to everything that you are doing. Especially with the heads. You seem to be modelling with the idea of symbols, not so much what a face actually looks like. Grab some reference and actually pay attention to what is there.
Good luck .
1 hour study with reference. Going to continue to do these.
Another 1 hour study
anatomy study.
1 Hour Study
Female Body Study