Hey guys,
Here's a character I've been working on lately, thought I'd post it up for some critic.
I wasn't fussed on taking anymore art tests but I've always wanted to make a soldier, so 2 birds, 1 stone.
The end result needs to be a 900 tri character, so I'm going to have as much fun with the sculpt as I can because the low poly sure won't be. :P
Right now I'm trying to focus on nailing the clothing folds; I've never paid much attention to that in the past.
Note: The original concept doesn't have the bag-straps over his shoulders. I added those because, well...backpacks don't just float. Hopefully they won't penalise me for it if I explain why.
I won't have a chance to work on it this weekend because I'm making a bust for the guys over at
http://zbrushhangout.com/.
If you haven't been there yet you should go and check it out after reading this.
Anyway, all crit & feedback is welcome.
Cheers!
p.s - I created a new website this week if you guys want to have a peek.
www.ryanmorganart.com
Zbrush Sculpt
Max BaseMesh