Home Contests & Challenges Archives

[Mixamo Contest] - AA3D - Evie (WIP)

polycounter lvl 3
Offline / Send Message
AA3D polycounter lvl 3
hello :)
im a mere hobbyist
wanted to participate in this contest to improve my skills
plus i need to make a bunch of these ( game ready complete models )
to make my portfolio with .

so i just really hope i can keep up with the guys here at this awesome forum

so to start off
here r some of the refs i gathered for my character
its all subject to change since im really not that good at not working from a specific concept :poly122: .
http://postimg.org/image/4h5boq5ln/

Replies

  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    almost done with the base mesh
    thought im really not sure about the cloth at the moment ( winter coat with shorts :D )
    crits r always welcome
    WIP_2.png
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    update :

    compare.png

    having a hard time deciding which cloth type to go with
    i believe itll effect her personality greatly :poly141:
  • nacertag
    i prefer 1 and i like number 3 good luck
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    thx for the feedback nacertag :)
    i indeed went ahead with number 1

    update :

    WIP_5.png

    almost done with the modeling :poly142:
    it was a bad decicion defining the character's cloth an gear as i go in the modeling phase ..
    i hope i can make up the time i lost in the sculpting phase .. looks like a lot of guys already close to finish their character :thumbup:
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    update :
    a little bit of sculpting
    im kinda new to zbrush so i havent figured out or used all the tools yet
    there appears to be a ton of them :)
    and man look at those stitching :D
    feels good working with a program that can handle more than just 1 million polygons .
    zbrush_detail.png
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
  • Alara
    Offline / Send Message
    Alara polycounter lvl 8
    For a hobbyist you're making a sweet girl! I suggest you to work some more on her proportions, but you're moving in the right direction. :)
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    Alara wrote: »
    For a hobbyist you're making a sweet girl! I suggest you to work some more on her proportions, but you're moving in the right direction. :)

    thx alot Alara
    please feel free to point out the areas where i should fix

    update :
    ( sorry for late update - something came up kept me busy the last 2 weeks )
    back on track now - 7 days to go . so ill have to work on it for late nights to finish in time hopefully

    high poly : ( cant spend more time on it )
    evie_prog.png

    some details : ( that beetle is an ancient Egyptian necklace )
    evie_details.png

    low poly : ( almost done with the retopo )
    evie_prog1.png

    im not sure how exactly to measure the triangles ( r they the same as the faces ? i got about 3k quad faces so far oh and i got a few triangles as well )
    oh and i was not able to sculpt the inside of the mouth properly .. and now im not able to retopo it becuase i cant see it ( how do people work on that area :D
  • nacertag
    MULTIPLY IT BY 2 AND YOU WILL FIND YOUR TRIANGLE FACE COUNT
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    nacertag wrote: »
    MULTIPLY IT BY 2 AND YOU WILL FIND YOUR TRIANGLE FACE COUNT

    thank u ...
    about 6 k then ... sweeeeeet :D
    i was afraid of not being able to put much detail
  • chudork
    Offline / Send Message
    chudork polycounter lvl 8
    this looks really good! :D you sure you are just a hobbyist?
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    chudork wrote: »
    this looks really good! :D you sure you are just a hobbyist?

    thank u sir
    well iv been learning for about 2 years
    still far from calling myself a decent 3D modeler
  • AA3D
    Offline / Send Message
    AA3D polycounter lvl 3
    update :
    low poly done -
    progress1.png

    after i finished retopo i found myself with a 27k tris count :D
    so yeah .. it was a pain reducing it to 20k
    right now i got 20864 tris :D

    and well .... having trouble baking maps from the high poly
    xnormal keeps giving me an error ( external component has thrown and exception )
    my guess would be its because the high poly obj file is to big in size ( 900 MB ) i didnt go this big before so not sure
  • Anais
    Yo AA3D, just a quick reminder that the deadline for your submission has been extended: you have until tonight (Monday July 8, 11:59:59 pm PST) to email us your entry. Would love to see it finished!

    If you have any issue with the Auto-Rigging or Animating, our awesome support team is here to help out so feel free to email support@mixamo.com and use the word "contest" in the subject of your email so that we get back to you before the end of the day.

    Good luck!
Sign In or Register to comment.