For anyone like me wanting to be an artist workin on games... But that job hunt's going kinda meh... Don't get down... Get modelling!
So I've never modeled a gun before... and I'm American! Crazy, right? I thought so too.
Here's a concept I actually drew
except for the photo part
I have planned as carefully as my mind can manage to use a combination of 3DS Max, Zbrash, and Phatashap to get the BEST LOOKING result possible. Or a laughable yet awesome failure.
I'll try real hard in either case
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Looking forward to see this pan out. :thumbup:
I finally got a little progress to show.
Been takin my tiiime with this one, nice and slow.
I'm in Zbrish right now and I'm kinda satisfied with that gun part... but that flashlight part needs something... And I dunno what. PATHETIC.
Meanwhile, I just got my passport. I've been jonesin to work overseas, so now I can actually travel! Of course it would help to have the job first too! Why am I telling you this? Who knows
--Pitts
Usually, flashlight are joint to the "static" body of the gun.
But nice model !
But then it would be hard to hold it.
Flashlight's coming off this bitch cos minds be blown
So I guess I'm making a hat to go with this baby
I made somethng like this, some time ago. Check my website, it has a laser pointer in a revolver
"Taste grrrrrrrrrrreat"
If they are zombies.
in general i don't think zbrush the wisest choice of program for the actual gun part of this asset, but if you're going to use it, you might at least want to hold off on sculpting in the noisy surface of the polymer. you may find when you bake it that you've gone too subtle or too strong, too small or too large with it, and it's a lot harder to change that on a sculpt. you may also want to refrain from roughing up the metal edges because while that's fun to do when sculpting, it's not generally how metal actually wears down.
keep it up!
Making a lot of those corrections right now with the gun. A bit more to go
Also started on that hat and that hat tape etc.
Trying to take all this advice to heart.. It's all sooooooooo good, yeah
BACK AT THIS MADNESS
Texture! My favorite part! I owe lots of props to Quixel's nDo2. That shiz was MASSIVELY helpful in generating lotsa fancy pants normals and AO.
This is just the diffuse so far cos the other maps look like ass right now
And I'm still reeling from This Is the End. FUNNY FILM RIGHT THERE.
Your model is looking very good!
Surprise motherf****as, there's reading to do!
Put some work into the other maps and got this so far...
Is ok... but could be better. Not really feelin the shape of the tape with the peace sign on it. And that trigger needs some kinda lovin
I'm a little confused how my dirt got so dark... Didn't change the diffuse so kinda stumped. Are there ripe opportunities available to spectacularly screw up my values in the spec and gloss?
UH
Been quite absent as of late cos... new job!
Got a contract with PING (yep, the golf company) doing environment art on a project so had to backburner a few personal projects for a bit sos I could feed myself
Loving it here and got a few updates on this and other projects coming as well...