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3d work for college gramophone

please give feed back on my first low poly models for college :)
[IMG][/img]finishedy.th.jpg

[IMG][/img]tablerc.th.jpg

lanternc.th.jpg

Replies

  • Shad0w_Walker
    Looks good, but maybe a bit too sterile. It isn't really fancy and I think that might be a problem.

    I would add some more details, at least for the cabinet.

    Also it would be better if you could use some bigger images and the gramophone should be brighter.
  • SanjiWhite
    Your lighting looks very flat. Use a spec map, or if you currently use one, get some more contrast in there. ;-)
    Also your lightning is very dark especially in the first and third shot, with pitch black shadows, try to use some more lights.
    Can you upload some wireframe images?
  • darkcaper3d
    thanks for your reviews =] they are dark because its for a horror game. should have explained that, ive got to use spec maps better im used to using materials rather than maps.
  • Moosebish
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    Moosebish polycounter lvl 12
    Even if its a horror game, if you want to show off models, you should give them their own little lighting setup outside of the game. Its okay to show in game, but make sure you have a little style sheet showing the actual objects too. They're too hard to see to give a lot of helpful feedback.
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