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Blacksmith Workshop

Hey,

I decided to start a environment project. The subject will be an Blacmith workshop. I was collecting some reference pictures from which I will create the pieces.
I dont try to optimize the assets for an real game usage, so they have a higher poly count and bigger maps. I dont know at the moment where the project will go, maybe i play a bit with animations and postwork and make something like a cinematic out of it.

First of all i start doing some smaller assets to get in the mood. (I hate doing blockouts of the scene, so I need some motivation first :P)

Here is my actual reference sheet:
referencesheet.jpg

Here is a Anvil I did (in Toolbag):
anvil02.jpg

avil01.jpg

Feedback would be very appreciated!

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