Im sorry in advance. Im sure there is already a thread for this but I cant figure out what it would be called (hence the reason I haven't just googled it). Im new to UDK fyi so bare with me.
If i create an object, import it into udk and then place it into the scene, what do i have to do to make it react to my character and gravity and all that. Right now if i import an object into a scene, it stays exactly where i place it. As an example, if i walk into it, i want it to be able to fall over or slide.
What do.
Replies