Home Technical Talk

Remaking "Call of Cthulu: Dark corners.."

polycounter lvl 9
Offline / Send Message
AGarton polycounter lvl 9
I'm remaking the first level of Call of Cthulu: Dark Corners of the Earth in UDK for a uni project. I was just wondering if anyone had any ideas about the best way to take the closest measurements from the game for modelling. Currently I'm going into the debug fly-mode ingame, then taking screenshots of the level and trying to judge measurements by eye.

If anyone has any better ideas or just general advice it'd be very welcome!

Replies

  • Adij
    Offline / Send Message
    Adij polycounter lvl 8
    Just use default ut guy as helper
  • Eric Chadwick
    There are some tools out there for capturing meshes from 3D games. It's against the rules to advocate ripping content from games, except in my view it's OK for learning purposes, examining how someone else did something. As long as you never share the assets anywhere, it's OK.
    For example http://www.deep-shadows.com/hax/3DRipperDX.htm

    Often there are also fan-made rippers for specific games. Young programmers learning the ropes, reverse-engineering game files, and releasing their tools. You could do a search for the game and "ripper" or "extract" or somesuch, see if anything's out there.

    Also check if there are cheats for flying thru walls, like "noclip". See if people have posted maps of the game levels, etc.
  • Pabs
    Offline / Send Message
    Pabs polycounter lvl 12
    oh my fav game :D

    3dripper works great on DCotE, ive done it before.
  • AGarton
    Offline / Send Message
    AGarton polycounter lvl 9
    Thanks guys, these are all very helpful suggestions. I'll probably use the 3D Ripper program just to get measurements for recreating the meshes myself. Thanks very much!

    Edit: Hrmm, annoyingly I get this when trying to import to Maya

    "// Error: line 0: OBJ file line 140: index out of range for face creation. //
    // Error: line 0: Error reading file. // "

    I've tried editing the obj file but no luck.
  • throttlekitty
    Offline / Send Message
    throttlekitty ngon master
    IIRC, that game used the Gamebryo engine, right? You should be able to use NifTools apps to view the files assuming you can get to them. If you can't, there's a forum out there that specializes in unwinding game archives; someone may have already solved that issue there.
Sign In or Register to comment.