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Medieval village for Unity

polycounter lvl 12
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Lord Fryingpan polycounter lvl 12
I'm working on a little medieval managing / city builder game for unity, and there is plenty of space on my texture atlas, and I lack the perspective on my work to add some nice details, so comments are more than welcome...

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Also painted terrain. Don't mind the grass, I have trouble matching it to the terrain, it seems that no matter what I do, it remains unlit, so it doesn't quite work...

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