Hey hi!
Ive been working on that soldier model for about 2 days now, ill be posting here until its finished.
900 tris and 1024x, final result is the lowest i've ever got to, its gonna be interesting to try pushing it down there. Its an entry test for a company in montreal, so ill sculpt maybe abit more details than needed for such a low spec, i want it to kick ass. (in reasonable time span)
thanks buddies!
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i'd love to see how you tackle this with such a low target.
And also cant help but notice that the pockets are not camo...
too far in to go back after baking some elements, i realized i should have mirrored a at least a boot or a hand. something. I'm used to try giving a spot to everything.. and also ill usually favor distortion over loss of space, so i smear UVs all over. Both habbits not too suited for low poly . anyways, at the end it does passable..
Seems like a weird goal man, Like it all looks sweet i'm just confused behind the spec.
unintentional profanity?
thanks for posting
!robomaniac, thanks komrad!
The only thing I would say (and it's been said before) is that if you had mirrored some part of the UV you would have save a lot of texture space and get a better resolution.
Otherwise great job!
really sweet job
Hope you get the job PM me if you need anything. Good luck!
Are u applying at Chara Artist Gameloft ? xD