I'm working on some wooded planks and I'm at the part where I scuff up the edges. How do I restrict my deformations to only one polygroup? Currently, each deformation goes across each subtool.
You can either mask them, isolate the visibility of them by ctrl+shift+clicking, or open your brush modifiers and cranking Polygroup Automasking to 100
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I also made a button toggle if you don't want to mess with slider all the time. It's apart of my plugin in my sig.
EDIT: Ninja'ed!