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Author:
IsadistI
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3D Art Showcase & Critiques
Making realistic trees and bushes Maya
chilemang
polycounter lvl 9
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chilemang
polycounter lvl 9
May 2013
Hi guys so i am working on my senior portfolio one of my pieces will be a mine shaft that has overgrown foilage, my question is what is a good way to model and texture trees and bushes, i will be using the unity engine and would love some feedback
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CrackRockSteady
May 2013
There is a lot of great info on creating trees and foliage in the polycount wiki, if you're unsure where to start I'd look there first.
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