Hey there! Quick reminder that you still need to fully register to the contest so that we may provide you with free access to Mixamo's Auto-Rigger and Motions Collection. (You will need to take a few minutes to Auto-Rig and animate your character before submitting your entry.)
Here's how to register: Simply send an email to contest@mixamo.com and provide the following info:
Name: Your First and Last Name Login: Your Mixamo login or associated email address Source: Where you heard about this contest Tools: 3D software you will use to model your character Polycount WIP Thread: Your email must include the URL to your work-in-progress thread on Polycount so we can follow your progress
That's it!
We'll then provide you with free Auto-Rigging and animating on Mixamo and send you a confirmation. Thanks!
Just saw your latest message. As mentioned in my reply of the main contest thread, we are sorry for the confusion, realize that it's our fault and are thus making the texture rules you mentioned non mandatory. I hope this means you are still planning on continuing your work: we've really enjoyed it so far! Really keeping my fingers crossed that we'll see more from you.
Replies
Dude is looking sweet, Maybe the head is a bit small?
nice work.
nice work.
what exactly in the rule changes did you not like?
Here's how to register: Simply send an email to contest@mixamo.com and provide the following info:
Name: Your First and Last Name
Login: Your Mixamo login or associated email address
Source: Where you heard about this contest
Tools: 3D software you will use to model your character
Polycount WIP Thread: Your email must include the URL to your work-in-progress thread on Polycount so we can follow your progress
That's it!
We'll then provide you with free Auto-Rigging and animating on Mixamo and send you a confirmation. Thanks!
Good nob eh? :P Looks great, got any wires or UV's to show?
Nice character )) Would be nice to see some interesting treasure or relic in his hands
http://www.seithcg.com/maya/scripts/checkMaxSkinInfluences.mel