I am a beginner to game development (I'm in Highschool), and I was wondering if you guys know any good place to learn how to use the Unity engine for an RTS game? Aside from school.
I have gotten pretty familiar with UDK, but it doesn't really appeal to me, to build an RTS.
Replies
Because what I want to do is nothing near StarCraft.
This page should have a lot of info for the AI/Command system/Pathfinding etc:
http://www.aiwisdom.com/ai_genrerts.html
And this is a good explenation of lockstep-networking model:
http://www.gamasutra.com/view/feature/3094/1500_archers_on_a_288_network_.php
But if my advice is worth anything: don't do a RTS as your first or one of your first games But exploring/learning can never hurt!