Elo guys
So just compiled my udk VFX reel out of a one project. I took out other areas like rigging or animation and kept it focused onto VFX, I will make other reels soonish. Tried to keep it clear of shader nodes and breakdowns that look the same on their own and in level
https://vimeo.com/66116078
here it is, crit would be good
Zygi
Replies
I fixed the AA problem.
I added a breakdown at the beginning of the scene and changed the whole
fire look. I think it looks better, it is still procedural done through
moving materials so its not quite there, but it was a good exploration.
Next fire im making im gonna use flipbooks I promise
I think it might be better to show these effects in a dark room rather
then environment it may be hard to see what I have done, both ways have
their own pluses and minuses, but I also root for showing effect in the
environment for final final look. But this is probably the last update before I need to make my animation reel.
Z
https://vimeo.com/66116078
Just got my animation reel done so here it is
https://vimeo.com/67987910
Any comment/crit is welcome and will help in the future!
Thanks
Z
some new fire magic ive been working on