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Torn Banner Studios seeks a Technical Animator for Chivalry: Medieval Warfare

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Lucas Annunziata polycounter lvl 14
Torn Banner Studios is looking for a talented, team oriented Technical Animator to contribute to our recently released game Chivalry: Medieval Warfare, a multiplayer first person slasher. This is an on-site, full-time, paid position. We are located in Toronto, Canada. Come be a part of our exciting new studio as we continue to pursue our dreams.

Requirements/Responsibilities
-An exceptional portfolio of work that exemplifies the creation of high quality animations and rigs for next gen games.
-Ability to create rigs for both 1st and 3rd person use in Maya.
-2+ years of professional game development experience.
-Experience working with MEL and or Python.
-Support the animation and art pipeline.
-Expert within the Unreal Engine.
-Excellent communication, time-management, and organizational skills.
-Ability to provide in depth critique.
-Ability to work under tight deadlines.
-Personally motivated.
-English Speaking.
-Willingness to move to Toronto.

Pluses:
-Love of the Medieval Era and melee combat.
-Background in traditional art.
-Experience with Motion Capture Data
-Experience with unreal particle systems.

Please send all applications and portfolios to:*artcareers@tornbanner.com

http://www.chivalrythegame.com/
http://store.steampowered.com/app/219640/
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