Hi all,
I am a freelance artist and animator looking for a few more clients!
You can see my latest reel, CV and other info here:
Website
Email:
idlekaty@gmail.com
I have been working in videogames for the past three years.
My 3D modelling experience is mostly in characters and props, although I have a little environment modelling under my belt too. For modelling I mostly use 3DS Max. I am capable of rigging economic and complex characters.
Animation-wise, I am experienced with human and animal characters in realistic and also cute/cartoony styles. I can animate in Maya and Max.
My rates are flexible so if you have any queries please drop me a line!
Cheers,
Katy Lloyd
Replies
I am currently available.
Check out my work here: http://katy.idlecreations.com/
I can model characters and props in a variety of styles (lo/ mid / hi-poly). I usually rig and animate using Max's CAT system, but I can also use Biped and Puppetshop. I have experience with custom rigs, squash and stretch bones, facial rigging and morph targets.
I am mostly a "Max person", but I can also animate in Maya.
Recent work has included animating for Dreadhalls, rigging for Rebel Galaxy, and creating and animating various characters for the indie dungeon crawler Tomb of Rooms.
I am experienced with importing assets into Unity.
Please check out my reels and CV on my website
Best regards,
Katy