We are developing Critical Point, a fast semi realistic Tactical Shooter.
It's not a Counterstrike Clone like some people are thinking. It is faster and it takes more shots to kill someone. We will bring back the Arcade style !
The game is designed for clan and leagueplay. The environments are tuned for optimal performance/gameplay. It will run on dedicated servers with anti cheat.
Jon Gor, 1 of our level designers, is working on a great new level. We need more environment modelers to help to complete it.
It's non paid (we all work as volunteer), but you will get portfolio pieces, experience, ingame credits and the most important, it's fun.
We have a pre alpha trailer. It doesn't represent our final quality.