Hey guys well this is my first official post here, and i wanted to start off by posting some of the props i have worked on for class this quarter. These were
for my Modeling and Texturing class we got assigned some of the props from Mass Effect. Here are two of them and will be posting some of the rest later. Let me know what you guys think.
The second prop could certainly stand to have a few more triangles to round out those sharp edges. Unless they gave you a spec that you weren't allowed to deviate from, in which case disregard that.
ZASkaggs- Thank you, i agree i could have showed a lot more love to avoid those extra sharp edges. I will be re doing this over brake and try and fix some of the issues i encountered with this model. Thank you for the critique
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