Hey all, I'm a 3d game artist who has been learning the basics for about a month now and I thought I would start posting some stuff that I've been working on. I am open to any help or critique since my goal is to become as skilled as I possibly can in game art. Thanks and here goes.....

[IMG][/img]

[IMG][/img]

I will be adding more renderings as soon as I get them done and hopefully they'll have textures added to them :-)
Replies
It's a bit hard to be critical though as everything posted is on the really simple side of things. Keep going and push your self
Why are we making demands, Sandman?
It's actually around 8 million polys and I didn't do a low poly model because this was just a zbrush project. There are numerous problems with this model and they all had to do with my insufficient knowledge of zbrush. But, I know it will get better with help from you guys and experience.