Hey all, I'm a 3d game artist who has been learning the basics for about a month now and I thought I would start posting some stuff that I've been working on. I am open to any help or critique since my goal is to become as skilled as I possibly can in game art. Thanks and here goes.....
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I will be adding more renderings as soon as I get them done and hopefully they'll have textures added to them :-)
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It's a bit hard to be critical though as everything posted is on the really simple side of things. Keep going and push your self .
Why are we making demands, Sandman?
It's actually around 8 million polys and I didn't do a low poly model because this was just a zbrush project. There are numerous problems with this model and they all had to do with my insufficient knowledge of zbrush. But, I know it will get better with help from you guys and experience.