Title is meh I know, but that's pretty much where I'm at with her so far. Decided to do a female because my female anatomy sucks and it would be a challenge, so any help that department is helpful. My friend said her boobs are too far apart so I'm gunna get some ref on boobs.
At the moment as you can see from moodboard I wanted to go for 'dat ass' look. So shes gunna have tight jeans with some studded belts around it, and some of the details from that main concept.
I did not draw the concept art, it's off deviant art! The artist is awesome.
http://arnistotle.deviantart.com/gallery/
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For most of the details when I get round to it she's gunna have compasses and maps dangling off her belts or something. Something that gives that explorer feel, as minute she's just a skater girl with a navy hat xD.
She's getting there, played around with the belts to make them fit in better, made a hell of a difference. Then spent the rest of the night messing around trying to figure out how to make fur... e_e
Hey thanks man, the hair is a placeholder for now, built it so i can easy retop some geo for transparancy mapping. I wanted to play with how it would sit on her nose. Made it by extracting and simply using move tool on subtools.
I tried fibre mesh for the fur but it was such a pain to get it looking decent so instead I decimated the block in of the jacket, made about 6-8 small peices of geo in maya and hand placed them around the mesh.
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