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polycounter lvl 9
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loa03 polycounter lvl 9
hello
I'm looking for a solution for some days already without finding answers.
I made a project scene in 3dsmax for a test. (real time)
I realize textures from zbrush, 3dsmax and xNormal.
I have 15 textures in 1024x1024 and I have to gather to be a maximum of 6. (Max size 4096x4096)
So I want to know how to collect 4 textures on same boards and keep uv without deformation or Stretcher.
i would keep my uv bases.

thank you

sorry for my english

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