Hi all,
I've run into this problem were I have a tilling texture. Mapped to my plane 512x512.
The problem is that I would like to be able to move my grout up a bit so it aligns better.
I have een reading up on panner, but I couldn't find an example how to offset a texture.
Is there a way to parameter this with my panner setup? So I have some more controle. As I want to controle it thru
my instance!!
I've setup an example but unfortunate its not working yet. It does need to connect to my input of concrete texture.
Does anybody know how to tackle this?
Thanks
Decorix
Replies
Something like this would be working.
For a material instance you need to use a vector parameter and mask off 2 channels - alternatively append 2 scalar params.
Same effect can be done with 2 scalar parameters and one append node if you want to have X and Y value separate in the material instance:
Just wanted to let you know that I fixed it. Thanks for taking the time in helping out.
Thank you. Cheers Decorix