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Portfolio Check

Hey guys, can you take a look at my portfolio and offer any sagely advice?

I know my content is a bit thin right now, but I had applied at a smaller place in the area and didn't want a completely empty portfolio. I've had a construction page up forever. I'll be updating it with some things I'm working on in the next week or two.

Generally how does the layout/readability/about me/resume look?

I'm a little concerned about my lack of real professional experience in the field so I left my previous work experience in, but at the bottom. I'm getting to be an old man here and I didn't want anyone looking at the resume to think I'd never had a job before.

www.louissaucedo.com

Replies

  • minorthreat
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    minorthreat polycounter lvl 7
    I think you're going in a good direction. I think the blog is cool, but it shouldn't be the home. Instead I think the dev blog should be one of the tabs, and the home should be a grid of images that easily represent your work. Although I think this'll be hard to accomplish until you have more to show. As for the content itself, definately keep pushing for more diverse styles and assets. I'm in a similar boat so I don't have much experience to back my statements up, but I think the best way to build portfolio pieces quickly is by practicing constantly, creating a ton of quick sketches, whether they be models, textures, or speed maps, until you can push your skills to higher levels.
  • Justin Meisse
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    Justin Meisse polycounter lvl 19
    I do not recommend a WIP section on a portfolio, the interviewer will just see it as bad unfinished work. I learned that lesson the hard way.
  • mister_s
    Thanks for the advice! When I get a chance to get back to work on it I'll keep that in mind.
  • mister_s
    Alright, I'm getting to work on it more right now.

    I'm concerned with the layout on the main page. Right now it is set up in a blogging format, so I can post updates and whatnot.

    Should I change it to something static where you choose only the categories? So when you load up the main page you get to click either levels or assets instead of updates with whatever I felt the need to update with.

    Right now I have something like that set up when you click the levels link on the menu bar. It will bring up a page that will have a link to each level. (http://louissaucedo.com/?page_id=84).

    I'm trying to figure out if anyone looking at the website actually cares what I'm working on or what I've recently put on there or changed, etc.

    Any opinions on that?

    Thanks,

    Louis
  • mister_s
    Alright, I don't know if I described that correctly so here is an example.

    Current ( www.louissaucedo.com ):

    Home page set up as a blog. I can have a short blurb about my recent updates and whatnot and keep a link to whatever page:


    Alternative ( http://louissaucedo.com/?page_id=262 ):

    It would be a static page where the user only clicks to go to the content of the website. Obviously the buttons would be better looking, those are just place holders to describe what I had typed out earlier.
  • MiAlx
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    MiAlx polycounter lvl 10
    I like the alternative way better. You open the page, you see the content categories, you choose one and see its content. Straightforward.

    The blog style isn't really helping much IMO, since the content itself matters, not in what order you made them etc. Also with the blog, I'm getting smacked by walls of text when I load the page. I think the first and most important thing one should see is your art. If after that they want to know more, they can always go to the "about" section and read that.

    And yeah I agree with what Justin Meisse said, I don't think putting WIPs on your portfolio is really that good. I personally wouldn't do it.
  • Shrike
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    Shrike interpolator
    Try another medium. You need to put images in their face. I dont want to go to drop down menus to see stuff. And then not click again.

    Also dont use Impact as font, that just dosnt look good. Also semi transparent text over your images dosnt look that good either.

    Carbonmade is nice and looks great per example, or Squarespace

    Edit, ah i see the alternative now, yea thats more like it. Right in your face.
  • mister_s
    Yep, I changed the main page to the more direct approach. I dig the feedback. Thanks everyone.

    I'll work on the font. I like how clear Impact is, but I'll play around with it and update the thread when I get this round of changes done.

    Thanks again!
  • djgardner
    I noticed you're using WP for your site. May I offer you a suggestion for an alternative theme? http://themeforest.net/item/fullscene-portfolio-photography-wp-theme/1617432 It's simple, and puts your work front and centre.

    For your current site:
    - There is to much white colour, and it's over powering on the eyes.
    - Take down that asset section, since you have nothing in it.
    - I wanted to see images of your levels instead of videos.
    - "Temple of Time" video doesn't show me anything really. There is no set dressings... nothing.
    - The other two videos are your place holders, and I assume you'll take them down once you post your other stuff?

    In terms of your resume, here is my suggestion, and it's just a suggestion and something I do. I have two resumes. One geared towards my video game career, and one towards everything else. I was told by many teachers that interviewers want to see relevant info regarding the games industry. If you did any playtesting at studios put that, etc... Your resume layout is similar to mine, so the layout is fine.
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