Hi guys, just finished my last year as a Game Art + Design student at Ringling College. I haven't really had all my work together up online until a month or so ago, so I'd love to get any feedback on the site or the work I have on it that you guys might have!!
The site link is below, thanks for looking!
www.ConnorMcCampbell.com
Replies
Delirium is definitely your best one so far. Such a huge difference between that and the other pieces. I'd consider removing the still life scene though, the AO just kills it.
The final two projects only have a single image, so the pages feel barren. At the very least, I'd expect to see the concept for the Hideout since you mention it in the description, and the modular pieces for the Modular Construction kit.
Another reason to include texture sheets is that you explicitly list texture creation as an area of expertise in your resume. You might also want to include an Unreal shader for the same reason.
You could probably improve the formatting for your resume. The vertical bars ("|") don't work terribly well as separators; tabs would probably work better and would allow you to align items in columns (such as the contact information at the top). I know you were probably told to keep it to under a page, but the current layout just looks crowded.
In your employment summary, the common practice is to place the most recent experience first.