Working on the Infinite Skills 3ds tutorial and trying to teach myself to use max. Running into an issue trying to check the envelopes to make sure the mesh is going to deform the right way. On Sect 7.13 in the series. I've got a bone structure rigged and have controllers set, ect, but when I move the bone structure the mesh doesn't follow.
I'm guessing it's because the skin modifier/bones aren't bound together. This tutorial series is REALLY poor imo because the guy just plows through everything and never says "Oh, btw, here's some common things that could go wrong." I'm new to the program so I have no idea what I might have messed up since I've not done any steps (or missed any steps) that he hasn't done. Ideas?
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