I hope this is the right place to ask this - I used transpose master on a character with lots of subtools, and then made a zphere rig and binded the mesh to it to pose the character.
Then I wanted to use the TposeMesh>SubT button in transpose master to transfer my pose, but all I get is the message 'Please select a TposeMesh' and I can't go any further.
Has anyone had a similar problem or have any ideas what might be causing this?
Just for reference I only used transpose master on the visible subtools in my scene, there are other subtools which aren't visible, wondering if this might be the problem?
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Hopefully someone sees this and helps out soon, for other people after us. (in case we figure it out before then)
Have you tried binding it to all of your subtools? If so, did it work?
What I do know is that I followed this video and it worked just fine for me. [ame="http://www.youtube.com/watch?v=li4Q4XlkPlE"]Part2 ZBrush Rigging with Transpose Master - YouTube[/ame]
However, I don't really use this method any more. Today I use the regular transpose master method (masking and moving part by part). It also works great when just wanting to move a certain amount of subtools.
It happened to me as well and my concision for now is that .zpr didn't store the TPoseMesh data very well in the current state, it'll break the rig if you save and reopen the file.
I'm nt too sure is this is actually the problem or not, but anyone had any luck with a re-opened TPoseMesh?
Revel, it was on done in one session, no save or load involved though.
Thanks still, lemme try again today.