Hi all.
Recently I took a course at cgsociety on making a game character with Katon Callaway. Sadly I was not able to finish my guy during the workshop. So I am looking for some critiques and feedback mostly on texturing. The concept is by Wes Talbot
http://fav.me/d2vpn00
First image is diffuse + normals.
Second - diffuse + normals and specular.
Third is what I have at the moment with some emissive and pose testings.
Everything is rendered in Marmoset with default lighting.
Cheers
Replies
The cuts in the final image seem to bright, almost emissive.
Anyway thanks for your comment. Much appreciated!
https://vimeo.com/65759205
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