Hi talented artists!
We're looking for a new artist to join the Born Ready Games family and help us push the quality bar higher and higher on our new projects for PC and next(next) gen consoles. Here are the details:
Responsibilities:
Accurately build high and low poly assets from concept art using the latest modelling techniques.
Create realistic texture maps and materials.
Help establish, maintain and improve our game asset pipeline.
Polish and improve existing assets.
Essential Skills/Experience:
Outstanding high poly hard-surface modelling.
Excellent understanding of topology.
Solid technical problem solving skills.
Ability to create realistic textures and materials.
4+ Years of professional experience creating high quality assets for games and/or film.
Bonus Skills/Experience:
A passion for all things sci-fi and mechanical.
Experience making VFX for games or film.
Experience lighting and rendering with Mental Ray
Maya Rigging/Animation
MEL Script
HLSL
Mail Lead artist:
daniel.lodge@bornreadygames.com
Thanks for your interest!