Alex Garton: Ogre Encampment
This is my interpretation of a classic fantasy escape scenario where the prisoners must sneak out of the Ogre encampment under cover of darkness.
Unfortunately, the "escape" aspect of my level is effectively missing due to a corrupted asset.
Still, here's the development of my first level attempt in UDK, comments are more than welcome:
The really basic layout:
http://i.imgur.com/x55kUn9.jpg
Replies
Tent Concepts: http://i.imgur.com/isOLbIk.jpg
Texture Breakdowns: http://i.imgur.com/87IpNlT.jpg
My custom built assets are the tents, the logs, the stakes and the "tusk archways". These were all textured with custom textures.
Everything else in the level is a UDK asset.