Hi everyone
I'm trying to make my first Arch Viz, and I'm having trouble setting up any lighting inside the building. As you can notice per the image above, the light entity is not providing lighting as supposed on the ceiling or walls, just the half of the radius (in fact, if I go to the next "floor" I can see the other lighting half on the floor which would be the other side of the ceiling you are seeing here). I also tried with a simple box and removing all smoothing groups with no results.
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Replies
http://freesdk.crydev.net/display/SDKDOC2/Light+Boxes+and+Light+Areas
I did a little more diggin' and I was exporting my normal map using Diffuse_highQ preset instead of Normalmap_highQ
Thanks for your help!