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Monkey King

Ciper
polycounter lvl 9
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Ciper polycounter lvl 9
Hello fellow Polycounters.

Here's a diffuse-only model I made of Sun Wukong, the monkey king for a Riot art test. This is based on their character, but I made the concept for this version. This was a little bit over two weeks. It's sitting at 7916 tris and using a 2048 diffuse map.

gilweinstockcharactersu.jpg

I'd love to hear what others think of this piece.


Thanks!

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  • Boozebeard
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    Boozebeard polycounter lvl 11
    Hey looks cool but is it supposed to be a model that could be put into League? My concern is that you may have gone a bit too far on the high frequency detailing in the textures and it might start to look pretty noisy and muddy from a distance, especially at lower texture resolutions.
  • Ciper
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    Ciper polycounter lvl 9
    Oh yeah good point, thanks Boozebeard. I'll try toning it down a bit.
  • lotet
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    lotet hero character
    What Boozerbeard said, try ressing this down to atleast 512x512 and see what details still works, and do a repaint on the textures from there. have you looked at the models in league and checkt what type of specs they use? does anyone know?
  • Ciper
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    Ciper polycounter lvl 9
    Yup, sounds good, I'll give that a shot as well. Thanks lotet. Yes actually, the specifications that the Riot guy asked for was a 2k diffuse map and to keep it under 8k tris.
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