I am a first year hertfordshire university student and this is my first time using UDK and my part of my assignment is to enter this competition.
My idea is to create a derelict mansion corridor inspired by the old resident evil games
i will be posting work and progress shortly
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also started modeling some assets and UVed them managed to create a full texture set for one of the assets (just a wall), got diffuse, normal and specular maps (keeping up the power of two rule)