I need urgent help D; i downloaded the UT3 Male rig with bones and a biped bone but im trying to put my own 3d mesh and use their rig to skin onto my mesh.
(can be downloaded here)
http://udn.epicgames.com/Three/UDKCustomCharacters.html
i remove the bones like b_rightthumb b_spine, etc , because i plan to use the biped rig.
so i add a skin to my mesh and add the bones, but i either cant paint the weights, or if i select it by vertices and using the abs effect option, it seems like it removes it when i take it to 0, but then when i go to like the opposite leg bone, and back to the original leg bone i edited the weights with, the weight is still there....ahhh ive been going at this rig for like 3 hours already D;
i heard there was some check box for something like "hold weights" but i cant find that to try it out.
any ideas?
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