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Marmoset Toolbag - Complex Refraction No Spec

polycounter lvl 9
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olivierth polycounter lvl 9
Hi,

I'm using a shader set to "Complex refraction" for the eyes' cornea. The problem is I can't get specular to show up on it.

Is there a tutorial on it? Has anybody used it?

Thanks!


MarmosetTBag_NoSpec_zps539bf649.jpg
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