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Jagdpanzer World War 2 Tank 3D Modelling

Craigo
polycounter lvl 6
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Craigo polycounter lvl 6
This is my first year project a university. I have decided to do a Jagdpanzer. This is my first thing I have ever modeled and my course requires me to get some feed back. so please leave some feed back.

Tank Texture
UFOqDGW.jpg

Specular
B32ipMq.jpg

Normals
9KZTXK8.jpg

Tank
MMn0bB6.jpg

Wheels
ZuxPQQ1.jpg

Back Detail
VDLH1T2.jpg

Look forward to the comment. will improve on the feed back given and it will be very useful to me

Replies

  • Craigo
  • nick2730
    Welcome to PC, A good effort for your first model alot better then mine the first time around lol. There are a few things to improve on but it will all come with time and practice.

    -The model is very blocky and overall shape is not the same as the jagdpanzer
    -The diffuse is very confusing and hard too see whats what especially on the body.
    -The blood stain/ bullet holes are very distracting concentrate on the basics
    -The details on the texture are very random especially the camo, has no rhythm or reason to it.
    -There is no edge wear of any kind to help show material definition, thats what makes something look like metal

    Look at this model from COH, and study it
    pe_jpz_4_l70_cmdr_2.jpg
    The model itself is very blocky, trying putting more geometry into it.
  • Craigo
    Offline / Send Message
    Craigo polycounter lvl 6
    Thanks for the comments :P, will look into sorting it out
  • sipher3325
    In one of my first 3d modeling classes we had to model a car. The way we were being taught was absolutely horrible according to a substitute we had one day. After that I went online and followed a 64 video tutorial on youtube and modeled a 2010 mustang. It turned out better than all the other students and about as good as the teachers. My point, is that you should really spend some time researching some tutorials and maybe even pay a little if you have to. I invested in 3dmotive during my last few quarters and I wish I did it sooner. There are a lot of great tutorials out there and some are free so look around and see if you can find anything that will help you.

    As far as what you got I can see you have a basic understanding of what's going on but you have a lot of problems. Try to work on cleaning up your unwrap, spend some quality time texturing, and work on presentation. Do some research on some tools you can use for texturing and presentation (zbrush, marmoset toolbag). Eat3d has a nice free tutorial on rendering and presentation too. Good luck and keep it up.
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