Hello,
I have a problem when i try to import models. Its Says i have uch higher use of Poly's. Maybe someone have an ideaa about it...
In 3DS it says 257 Polys still very high for a simple test mesh but i don't know how to be lower on this.. Anyway it should work becouse 450 are allowed for the Kunnka sword.
So when i try to import the model..
It works with Teapot's and simple boxes... Modell are done in C4D but exported from Autodesk 3Ds.
Replies
Also, the limits are in tris, not polys. Not sure how you would get that to display in Max. It seems like you extruded a plane or a spline; in that case dont forget that that face that's facing the camera has to get triangulated to be able to accommodate all the edges that connect, like this:
You'll see this in your viewport, for example:
http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-3981A9F3-5B8D-48EC-937A-C275AB0DF4DB.htm,topicNumber=d30e166027
For game work, you'll want to just show the Triangles in most cases.
Cheers.
Just found out that i used 808 Tris. Way to much, so I can give up this project
First I need to learn how to low poly more...
Anyway thank you for your helpfull answers