I've posted this guy a couple times in the What are you working on thread but I figured he deserves his own thread now. So to fill you guys in, this is a redesign of Adult Link from Ocarina of Time. I plan to do all three tunics Kokiri, Goron, & Zora. But I plan to make them a bit more practical, for example, the Goron tunic which protects you from fire, I want to actually make some type of armor that looks like it can resist fire rather than just a color change. I am rendering these in Marmoset (although I may do unreal).
Here is the first tunic, it's still a work in progress and I have a lot to do. The weapons are baked out I just haven't textured them yet.
Cheers!
Replies
Even though logically an adult Link may look a little more grisled than we see in the games, his youthful and clean-cut look is a big part of the character IMO. Seeing that (relatively) tough-looking face paired with the whimsical hairdo just looks a bit odd to me. But that's more of a nitpick on the design.
I think you could push the differences in your material definition a bit more.
I look forward to seeing more progress!
I totally agree with the materials, I am still testing different types of material for the clothing to break up the variations a bit more. As for the hair and clean cut look. I trying different things I tried getting rid of the stubble and stuff to give him that clean cut look, it fits better with the hair but not the rest of the design or what I was going for. I still have a bit to do on the hair alphas such as adding unevenness and stray strands and such, I'm hoping that will help fit the design I want better while still keeping his iconic "do".
I can possibly post some wireframes later on today or tomorrow but for the texture sheets I prefer not to post them until I am complete/happy with the texture and moving onto the next stage.
Thanks for the crits!
Thanks!
Actually, it might not even be the hair. I think it's the hat. Maybe if you replaced it with a hood instead? Though I know this would probably be too far off from original Link
@Selaznog - I don't plan on changing the hat as it is an iconic part of his look. I'm more likely going to be tweaking the hair. The alphas aren't final I still have a lot to do with it and add some stray hairs so it doesn't look so "perfect" and clean cut as the rest of him isn't.
Thanks for the crits guys!
@HomeGrownHeroz - Oh don't worry he'll have his sword and shield in hand They are baked out I just haven't started texturing them yet. I plan to start and do a bit tonight.
http://bulk2.destructoid.com/ul/200876-/Dandelion_Illustration-noscale.jpg
Or maybe weave something into his hair and hat that makes it realistic.
Just an idea.
1. Maybe I've just been misled by years of seeing stylized, oversized boots on fantasy characters, but everything from the knees down just feels too small. Might be more realistic than what I'm used to, but it feels off.
2. Not that you didn't do a really nice job on the sword and shield, but I'm a bit disappointed that they're basically just the ones from OOT covered with a bunch of Celtic knots. For one thing, all those knots make them feel really busy. For another thing, I feel like you're missing a sweet opportunity to reimagine those iconic pieces of equipment as inspired by different styles of swords and shields.
3. You've got two different versions of the Hylian crest. On the shield, you've got the one from OOT, where the bird and the Triforce are two separate entities. On Link's tunic, you've got the one from… Twilight Princess? The OOT rereleases? Not sure where it started, but the one where the bird has the Triforce for its head. It's a minor detail, but some unity there might be a good idea.
The execution on the chainmail is really sweet, and all in all, it's an awesome redesign.
Finally got some time to work on it this weekend. Tweaked the shield and the eyes and a couple of other things. I'm just working on the platform/composition that I want to try and put him in, also gotta rig this bad boy as well.
Other than that i cant contain the excitement of how freaking awesome this looks.
Love the kind of realistic treatment and the design of the cloth, it's very nice work!
It's kinda sad, that they changed that... because he has been left handed for soooo many years.
Waiting for the env and the rig!
Kind of a late critique, but the folds in the knee seem pretty awkward and super dark
Guy kinda looks like Karl Urban.