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Dilophosaurus for Unreal

Hey there, this is my first post on Polycount, so here goes~!

I got this Dilophosaurus model finished today, was wondering if anyone would be kind enough to give me some feedback/crit? Would really help me improve!

These are all screenshots from Unreal, followed by the 2048x2048 body textures. The eye was on a separate 128x128 texture sheet. He's 10,148 tris~

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