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Author:
Lucas Annunziata
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Dota 2
My first two models for dota2!
AlexanderVelex
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AlexanderVelex
Apr 2013
Hello polycount! In the last week or so I've been working on creating some items for dota2. It took about 2 days to create each item. It was also interesting to have texture size and poly count boundaries. Please let me know what you think and how I could improve.
1)
http://steamcommunity.com/sharedfiles/filedetails/?id=137887329
2)
http://steamcommunity.com/sharedfiles/filedetails/?id=140328429
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Nikey
polycounter lvl 10
Apr 2013
Sry, but it`s pretty bad items. This that can't be on sniper, bad concept. Axe`s axe with bad textures, need more work. Look at this please -
http://steamcommunity.com/sharedfiles/filedetails/?id=123397498#19139
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RossC
polycounter lvl 9
Apr 2013
The textures are too flat right now. Look up on how bake AO and Point Light Maps to give the base texture some more flavor. Also play with the masks for Axe's Axe.
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