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My first two models for dota2!

Hello polycount! In the last week or so I've been working on creating some items for dota2. It took about 2 days to create each item. It was also interesting to have texture size and poly count boundaries. Please let me know what you think and how I could improve.
1) http://steamcommunity.com/sharedfiles/filedetails/?id=137887329
2) http://steamcommunity.com/sharedfiles/filedetails/?id=140328429

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