Hi all,
feel a bit nervous posting my portfolio here, but I'm looking for some real harsh critiques before submit that to clients / developers.
I tried to keep only the works done in the last year.
http://www.aristographic.com
Is it too empty?
What about usability?
Is there any work you would exclude?
What's your general impressions on models?
Should I change job?
Thx in advance and THANKS to all the community to inspire me when I'm out of creativity.
I really mean it!
Replies
As far as your work I can see you have a grasp of the basics and know what to do. Your anatomy looks weak though so if you want to go in the direction of characters then you need more practice. What your portfolio really needs is the wow factor. All your assets are simple and the textures are just different shades of grey.
My advice for you now would be to pick a really nice concept with a few challenging key assets and good composition and really take some time to nail it. This will give you a nice image to put on the top of your site to get everyones attention and let them know you can compose a scene. You can also then show off the individual key assets to show off modeling and texturing skills. I also like to do competitions like the monthly noob challenge or the escape challenge hosted on polycount. They're competitive, motivating, and you'll learn a few things.
really appreciated!
the ENVIRONMENTS button works well but you can't notice because at the moment artworks are the same of the homepage.