I've been working on a scout buggy heavily based on a concept by Karanak (By heavily based, I mean I kept the basic form and added some of my own changes, also improvising the less visible areas of the concept).
Most of the high poly has been put together, I will be finishing up the details and such tomorrow and start with the low poly, a lot of the smaller details will be added with nDo2.
(Sorry for the crappy quality images, I took the shots with the Snip tool in Win7, this seems to make bad images)
Now then, comments, crits and jaffa cakes are very welcome (especially the jaffa cakes).
Replies
The edges of the treads are a bit spread out and slightly rotated at the ends almost spiral like and more pointy at the front.
You can tell because of the tire guards above the tires they aren't as big as your model and the upper right concept shows you the scale of everything.
You can do this concept justice this is an amazing concept and you have a good base as a start.